The amount of curvature that appears in a photograph of a sphere depends on 1. The radius of the sphere, 2. Camera distance from the sphere, 3. Field of view of the camera, and 4. The distortion characteristic of the camera being used.
The ‘curvature fitting game’ has been flat-Earthers’ favorite pastime. They would try to fit a photograph of Earth’s curvature with another. If they find the result is not proportionally correct, they will make fun of it. They are wrong. Two different photos of a sphere can be taken differently and would show a different curve, even if the object being photographed is the same object.